Innovative, self-driven and dedicated digital artist with over 8+ years of industry work experience. Great interpersonal skills and very comfortable working in collaboration with teams.
• Creating character and assets for video-game: Project Manticore.
• Modeled High/low poly mesh and created clean UV maps for Unity.
• Hand painted textures in Substance Painter and Photoshop.
• Sculpted high poly mesh character and assets for videogame: The Dark Heart of Balor
• Modeled low poly mesh and created clean UV maps for game optimization.
• Hand painted textures in Substance Painter and Photoshop.
• Created PBR materials for Unreal Engine.
• Sculpted High poly mesh characters for mobile game: Kingdom Jump
• Modeled Low poly mesh and created clean UV maps for game
optimization
• Hand Painted textures using Substance Painter and Photoshop.
• Created PBR materials for Unreal Game Engine
• Modeled realistic detailed products.
• Created clean topology over scan data.
• Proficient with 3D scanning software and hardware.
• Created detailed UV maps for texturing.
• Created organic textures using Substance Painter and Photoshop.
• Some of our clients are: Kroger, Nestle, Kraft, Wrigley, Unilever, GSK, Henkel, P&G, Purina, LEGO and more
• Taught a 3D Environmental Design course, with no assistance (Covered modeling, lighting and texturing in Autodesk Maya)
• Taught an Illustrator course.
• Substituted for teachers.
• Successfully managed 3D printer projects from concept to creation.
• Created video animations for several research projects.
• Researched areas to improve the program. Created proposal for an internship program through SAG.
• Utilized Maya to create 3D models for high-end rendering and realtime visualization.
• Cleaned CAD Data in DeltaGen for data prep procedures.
• Created video tutorial to help train new employee on 3D Modeling.
• Develop new modeling techniques that changed the modeling process for car stitching.
• Proficient using a 3D Scanner
• Worked for clients such as: General Motors (GM), Beechcraft Aviation Company, Vans Shoes, KIA Motors, EA Sports and others.
• Created 3d models and animations for a metal casting simulation for Gravcentri (Metal Casting Company).
• Created illustrations for logo, banners, and posters for North Coast Banners
• Working on 3D Animations to show off modern Nano Technology for “Advanced Micro Fab”
• Created 3D sandal models for “Amazonas Sandals” (modeled, textured, did the lighting, and rendered).
• Created animated commercial videos using previous 3D sandals.