SMG Concept

This project was done for an art test given to me by Sledgehammer Games. The goal was to create an smg from multiple different guns of my choosing. The top portion of the smg is heavily based off the Suricate SMG concept by
Wouter Kroon, his concept will be linked below. The handle portion is entirely random parts I cameup with. High and low poly were done in Maya, textures in Substance Painter and renders in Marmoset. I hope you guys like it :)

https://www.artstation.com/artwork/bJgmn